Grade 4 · Ages 9–10
💻 Computing
Grade 4 computing deepens real programming ideas. Students break problems down, spot patterns, use variables and if-then decisions, repeat with loops, and learn to judge whether online information can be trusted.
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1 Computational thinking
✓ Decomposition: break it down 7 min ✓ Patterns and abstraction 7 min ✓ Algorithms with decisions 6 min2 Programming concepts
✓ Variables: storing values 7 min ✓ Conditionals: if-then-else 7 min ✓ Loops and events 6 min ✓ Debugging and testing 6 minTip for grown-ups: sit with your child, read each lesson aloud, and let them tap the answer. Every lesson is short on purpose — little and often works best at this age.