Lesson 5 of 11 · 7 min

Conditionals: if-then-else

A conditional checks if something is true, then chooses what to do. "If score > 10, then show 'You win!'" Conditionals make programs smart and interactive, reacting to the player or data.

if (score > 10) → 🏆

Check a condition, then act

Let’s try it! ✍️

Question 1 of

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