Liquid in Containers
These problems are conservation of volume again, but the moving material is water and the unknown is usually a change in height. Two situations dominate. When a solid object is fully immersed in a vessel, the water level rises by the volume of the object spread over the base area: Δh = V(object) / A(base). The displaced water is exactly the submerged volume — so a sphere dropped into a cylinder raises the level by [(4/3)πR³] / (πr²), and the cylinder’s π cancels the object’s π. When water is poured from one vessel to another, the volume is fixed, so A₁h₁ = A₂h₂; a tall thin column becomes a short fat one of the same volume. The CAT trap is base area versus height — always divide the added volume by the BASE area of the container, not its full volume, and make sure both shapes use the same radius convention. Partial immersion or overflow questions just cap the displaced volume at what the vessel can hold.
✅ Solved examples
✏️ Practice — try these, take hints as needed
📝 Topic test — 8 questions
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Formula Reference Sheet
Volumes & surface areas of standard solids
| Cylinder | V = πr²h ; CSA = 2πrh ; TSA = 2πr(r + h) |
|---|---|
| Cone | V = (1/3)πr²h ; CSA = πrl ; l = √(r² + h²) |
| Sphere | V = (4/3)πr³ ; surface area = 4πr² |
| Hemisphere | V = (2/3)πr³ ; CSA = 2πr² ; TSA = 3πr² |
| Cube / cuboid | V = a³ or l×b×h ; cuboid TSA = 2(lb + bh + hl) |
Conservation power-tools
| Recast one solid into another | V(old) = V(new) ⇒ equate and solve |
|---|---|
| Recast into n equal pieces | V(big) = n × V(small) |
| Level rise from immersed solid | A(base) × Δh = V(object) ⇒ Δh = V/A |
| Water poured between vessels | V is fixed: A₁h₁ = A₂h₂ |
| Combined-solid surface area | add CSAs; never double-count a shared circular face |